The Future: Ubisoft Job listings reveal Rocksmith sequel

 

Hello Rocksmith fans!

As we approached today’s digital conference for #UbiForward we began trying to search out any leaks pointing towards the future of Rocksmith…

Audrey was the only Rocksmith related thing (pre-show roll)


When we searched for Rocksmith on the Ubisoft Careers page, we discovered a few new listings of interest:

We’ve seen this stuff before, but what exactly is going on in Japan???

Under Job Description:

Ubisoft created Rocksmith in 08’, defying expectations and creating a global multi-million-dollar entity with twenty passionate and creative developers. We have expanded that success and are now taking that existing product to new heights to serve our growing global community.  We need your help in continuing to transform this global platform into a greater teaching tool for our musical audience turning millions of users into passionate guitarists. You will work closely with producers and directors on the development teams in Osaka, Pune, and San Francisco to prioritize and plan development, bringing knowledge of game data, operational solutions, community sentiment, ongoing issues and digital business to the table.

Alright, so that’s pretty boilerplate but it sheds some light (and hey multi-million dollar isn’t too shabby) that indeed the next game is going to be in the vein of Rocksmith.

Also, they have a third studio (Pune, India) working on it? Sounds like big things in the future!

  • Creating and evolving a strategy for Acquisition, Retention and Monetization of the live game, including release schedules, In-game events, live testing, anti-cheat, retention features, acquisition tools and more

  • In the critical days and weeks after each new release, triage incoming issues and coordinate live teams to ensure quick resolutions to critical player facing issues

More game industry jargon (Live game?) but it seems to point towards some kind of online platform supporting Rocksmith, a lot of stress on Community Involvement? Could this mean a special consideration for twitch streamers currently fearing of DMCA takedowns?


Let’s shift back to the US, with their Technical Designer job posting which also includes “Level Design” 🤔

 

  • Design systems and data pipelines in collaboration with engineers. The primary design goal is to provide the maximum flexibility for content creators and designers

  • Document, maintain, and enforce technical standards for content creators. Communicate how to use systems

  • Update and troubleshoot systems once they’re in use

  • Help create tools for the design team to reduce dependency on engineering

What do they mean by content creators exactly? Are they talking about @elisoncrz and @audrey123talks or is this pointing towards user submissions?


We aren’t done yet…

Remember how Pune was mentioned in the Osaka listing?

Guitar and Bass Transcriptionist (Audio Design)

Job Title:- Guitar / Bass / Vocal Transcriptionist

VOCAL TRANSCRIPTIONIST?

Future Rocksmith is going to have vocals? RIP BandFuse!

They also seem to be hiring for a Music Analyst

I analyze music all the time personally… 😛

JOB DESCRIPTION

Job Title:- Music Analyst

**Note**: Final Designation / Level will be decided based on the relevant experience and interview ratings

Responsibilities:-

  • Identify chord-scale relationships and functional harmony within a variety of musical contexts
  • Create lead sheet arrangements for existing songs with thoughtfulness and attention to detail

Qualifications:- 

  • Comprehensive understanding of music theory
  • Broad range of listening skills, including absolute and relative pitch, chord knowledge, and rhythm skills
  • Experience with DAWs, music notation software, and / or MIDI
  • Experience in musical transcription and harmonic analysis

 

Pluses

  • Knowledge of fretboard harmony as it pertains to guitar and bass

  • Music education background

  • Multi-instrumentalist, pianist, vocalist

  • Composition background

🎹???

🥁??????


Does any of this information strike you as interesting? Or do you think we are reading a bit too much into things? Let us know!

See you at the next #UbiForward?

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15 thoughts on “The Future: Ubisoft Job listings reveal Rocksmith sequel

  1. I think the “pianist” part is mostly because it’s easier to transcribe songs to MIDI if you have knowledge of the piano layout. But I hope I am wrong.

  2. The inclusion of Midi is interesting. What if they included Midi support as a input instead of/as well as the real tone cable? That would be an excuse to dust off any Midi-pickup guitars that have been laying around since the 1980s and also increase the accuracy of note recognition by a mile. That and nothing would be stopping you from plugging a keyboard in too…

  3. Did you overlook the “Rhythm Skills”? Is this related to purely rhythm guitar or something a little more bangy….coughs drums cough.

  4. Just wondering why they haven’t announced anything.

    Killing off DLC, so early, to me, means IF THERE IS A NEXT GEN IN THE WORKS, THE CURRENT DLC WON’T BE COMPATIBLE, SO WE’LL JUST STOP OFFERING ANYTHING NEW RIGHT THERE. Or just say ROCKSMITH HAS HAD NEARLY A DECADE’S GOOD RUN, NOW IT’S DEAD, ENJOY ALL THE CURRENT 1,000+ DLC’s UNTIL WE LOSE LICENSE AND YOUR GAME SERVER NO LONGER ALLOWS YOU TO PURCHASE or DOWNLOAD.

    But just NOW looking to hire people means at least a year or two to find out. (I hope I’m wrong)

    Whether it’s vaporware or not, I wish they’d give us a taste of what we’re waiting for instead of keeping us in the dark.
    Even if it’s still just Guitar and Bass, let us know. Midi Keyboard/Drums and Vocal? Give us a clue.

    I won’t mind replacing my DLC with new iteration, but don’t make me lose interest in Rocksmith completely. Knowing there’s something coming is sort of keeping me stringed for now, but that string is very flat and could break.

    1. Is that true once they lose license do we lose ability to play them? If thats the case I wont be buying anymore songs

      1. No, that’s not how losing a license works. Even when Rock Band had to pull material down from the store you can still play them and re-download the content if you purchased it.

  5. I laughed at the “anti-cheat” line. Granted there’s a bit of an issue with it in regards to leader boards. If there is an more an direct online competitive mode, it would be more of an issue. As the game stands now, who are you cheating in a single player game other than yourself for the experience. Cheating is not going to help you learn any faster or better.

  6. At least there’s something going on but based on silence today I’m thinking we won’t see anything until late next year so we got like 15 months of buying old dlc

  7. I’m actually concerned, when they say live game and monetization are they talking MT’s involved?

    1. “Live Game” in developer-speak only means “post release”, and ‘monetezation’ means paid DLC. So, nothing spectacularly different than what you’ve seen for the last 3 iterations of the Rocksmith franchise.

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